nix/config/old_sketchybar/items/aerospace.lua

246 lines
6.3 KiB
Lua

local colors = require 'colors'
local utils = require 'utils'
local settings = require 'settings'
local app_icons = require 'app_icons'
local async = utils.async
local await = utils.await
local awaitAll = utils.awaitAll
local exec = utils.exec
local aerospace_cmd = '/opt/homebrew/bin/aerospace'
-- Aerospace commands
local function getAllWorkspaces()
return exec(aerospace_cmd .. " list-workspaces --all --format '%{workspace}%{monitor-appkit-nsscreen-screens-id}%{monitor-id}%{monitor-name}' --json")
end
local function getVisibleWorkspaces()
return exec(
aerospace_cmd .. " list-workspaces --visible --monitor all --format '%{workspace}%{monitor-appkit-nsscreen-screens-id}%{monitor-id}%{monitor-name}' --json"
)
end
local function getAllWindows()
return exec(
aerospace_cmd
.. " list-windows --all --format '%{app-name}%{window-title}%{workspace}%{monitor-id}%{monitor-appkit-nsscreen-screens-id}%{monitor-name}' --json"
)
end
local function getMonitorId(obj)
if obj['monitor-name'] then
if obj['monitor-name'] == 'ZOWIE XL LCD' then
return 2
elseif obj['monitor-name'] == 'LG ULTRAWIDE' then
return 1
end
end
if obj['monitor-appkit-nsscreen-screens-id'] then return tonumber(obj['monitor-appkit-nsscreen-screens-id']) or 1 end
return tonumber(obj['monitor-id']) or 1
end
-- State
local spaces = {}
local space_paddings = {}
local state = {
workspaces = {},
updating = false,
}
-- Build app icons string from app list
local function buildAppIcons(apps)
local appkeys = {}
for app in pairs(apps) do
table.insert(appkeys, app)
end
table.sort(appkeys)
if #appkeys == 0 then return '' end
local icons = ''
for _, app in ipairs(appkeys) do
local lookup = app_icons[app]
local icon = lookup or app_icons['Default']
icons = icons .. ' ' .. icon
end
return icons
end
-- Fetch and build workspace state
local fetchState = async(function()
if state.updating then return end
state.updating = true
local ok, err = pcall(function()
local all, visible, windows = table.unpack(awaitAll {
getAllWorkspaces(),
getVisibleWorkspaces(),
getAllWindows(),
})
local newstate = { workspaces = {} }
-- Initialize all workspaces
for workspaceid, _ in pairs(spaces) do
newstate.workspaces[workspaceid] = {
id = workspaceid,
monitor = 1,
active = false,
empty = true,
apps = {},
}
end
-- Set monitor IDs
for _, ws in ipairs(all) do
local id = ws['workspace']
if newstate.workspaces[id] then newstate.workspaces[id].monitor = getMonitorId(ws) end
end
-- Mark visible workspaces as active
for _, ws in ipairs(visible) do
local id = ws['workspace']
if newstate.workspaces[id] then newstate.workspaces[id].active = true end
end
-- Collect apps per workspace
for _, win in ipairs(windows) do
local id = win['workspace']
local app = win['app-name']
if newstate.workspaces[id] then
newstate.workspaces[id].apps[app] = true
newstate.workspaces[id].empty = false
end
end
-- Build app icons
for _, ws in pairs(newstate.workspaces) do
ws.appicons = buildAppIcons(ws.apps)
end
state.workspaces = newstate.workspaces
end)
state.updating = false
if not ok then print('Error fetching state: ' .. tostring(err)) end
end)
-- Sync UI with state
local function syncState()
sbar.animate('tanh', 10, function()
for id, ws in pairs(state.workspaces) do
local shouldShow = not ws.empty or ws.active
spaces[id]:set {
drawing = shouldShow,
display = ws.monitor,
label = {
string = ws.appicons,
highlight = ws.active,
},
icon = {
highlight = ws.active,
},
}
space_paddings[id]:set { drawing = shouldShow }
end
end)
end
local function updateStateAndSync()
fetchState()
-- Use a small delay to let fetchState complete before syncing
sbar.exec('sleep 0.1', syncState)
end
-- Handle workspace change event
local function onActiveSpaceChange(env)
local focused = env.FOCUSED_WORKSPACE
local prev = env.PREV_WORKSPACE
-- Immediately update UI for responsiveness
if spaces[focused] then
sbar.animate('tanh', 10, function()
spaces[focused]:set {
drawing = true,
icon = { highlight = true },
label = { highlight = true },
}
space_paddings[focused]:set { drawing = true }
if spaces[prev] then
spaces[prev]:set {
icon = { highlight = false },
label = { highlight = false },
}
if state.workspaces[prev] and state.workspaces[prev].empty then
spaces[prev]:set { drawing = false }
space_paddings[prev]:set { drawing = false }
end
end
end)
end
updateStateAndSync()
end
-- Setup
local setup = async(function()
local workspaces = await(getAllWorkspaces())
-- Create space items
for _, ws in ipairs(workspaces) do
local id = ws['workspace']
local display = getMonitorId(ws)
local space = sbar.add('item', 'space.' .. id, {
drawing = false,
updates = 'when_shown',
display = display,
icon = {
string = id,
color = colors.fg,
highlight_color = colors.red,
},
label = {
padding_right = 12,
color = colors.fg,
highlight_color = colors.blue,
font = 'sketchybar-app-font:Regular:14.0',
y_offset = -1,
},
padding_left = 1,
padding_right = 1,
click_script = aerospace_cmd .. ' workspace ' .. id,
})
spaces[id] = space
local padding = sbar.add('space', 'space.padding.' .. space.name, {
drawing = false,
updates = 'when_shown',
display = display,
script = '',
width = settings.space_paddings,
})
space_paddings[id] = padding
end
-- Register events
sbar.add('event', 'aerospace_workspace_change')
local observer = sbar.add('item', {
drawing = false,
updates = true,
})
observer:subscribe('aerospace_workspace_change', onActiveSpaceChange)
observer:subscribe('space_windows_change', updateStateAndSync)
observer:subscribe('system_woke', updateStateAndSync)
observer:subscribe('front_app_switched', updateStateAndSync)
-- Initial state sync
updateStateAndSync()
end)
setup()